“It will happen, and it will happen in our lifetimes. Fusion Power isn’t just the future. Fusion Power is now.”
— T. M. Morgan-Reilly, Morgan Metagenics
Fusion Labs are awesome. They require the Fusion Power technology, obviously, and they multiply both energy and labs input at once. They’re basically a combination of the old Energy Bank and Network Node, all in one. This generally means that the player wants as many Fusion Labs as he can afford as soon as he can get them. The only exception to this is if the player is executing a strategy that doesn’t rely on generating any concentrated energy at all from his bases, in which case he’s probably not building any infrastructure at all.
They’re so awesome that they are accompanied by another quote that’s entirely about how great fusion power is. When the technology was discovered, the player was treated to an attempt by Lal to put the achievement into the perspective of the history of science. This quote, on the other hand, is by a Morganite executive who is presumably very excited about the multitude of profitable applications of the upcoming new technology.
Which is actually worth taking a moment to dig into. From his last name, it appears that T. M. Morgan-Reilly is Morgan’s son. And the player should be aware by now that the default list of base names for the Morganites all appear to be subdivisions or spin-offs of the headquarters company: Morgan Industries. And one of these is called Morgan Metagenics. In most games, there will be a base by that name somewhere on the map.
So this teaches us a couple of things. First, Morgan-Reilly is quite likely to be one of the first generation of children born after Planetfall, unless hyphenated names came into vogue later on. Given Morgan’s tendency to put his name on everything (even his logo), I suspect that putting both parents’ names on the kids is de rigueur among the Morganites. Anyhow, by the mid-game he has clearly risen to a position of prominence. The pattern must hold true for the rest of the factions as well. By now, the high-tiers of leadership are almost certainly occupied by people who don’t remember Earth. Outside of the faction leaders, there must be very few people left of the founding generation.
The second thing we learn is that Morgan isn’t immune to the lure of family ties. Which is quite interesting. Nowadays, there are very few stripes of radical free-market libertarianism that even seem to consider children and family as a worthy concern. People who go far enough into the Randian direction tend to up concluding that children are parasites. Considering the axioms, this is actually somewhat reasonable.
But the rest tend to put all their time and energy into envisioning and supporting a world where everyone deals with everyone else as a moral equal through voluntary exchange. And children are clearly not moral equals to adults. Nor can they be expected to handle their affairs without some form of applied coercion. On top of that, their political opponents are always crying out “But what about the children?” whenever they propose one of their favorite policies. So it’s not easy or fun for the typical radical capitalist to think about the topic.
But CEO Morgan’s not just a right-libertarian theorist. Like all the faction leaders, he’s a man of action as well as a man of ideas. Morgan’s out to build a personal empire. And that empire building instinct quite naturally extends from his family to his business holdings and from there on to the whole of Planet.